

Some citizens respond to violence better than others. Combat exists, but you’ll often want to think twice about raising your sword to people. The Forgotten City leans heavily on a choice-driven dialogue system where players can utilize a charm, intimidation, bribery, or other methods to coax info from the fully-fleshed out residents. When you die, you’ll use any knowledge gained to make different, hopefully better choices the next go around and alter the course of events. Of course, you’ll also get wrapped up in citizens' own personal troubles. Nailing down the culprit depends upon using the information gleaned by interacting with the city’s 23 residents to find clues pointing towards the soon-to-be-killer. Thanks to a mysterious time loop, players will constantly relive the city’s final moments before the golden rule is inevitably broken. The problem: someone is about to break that rule, and it’s up to you to discover who and save the city from disaster. This ancient society is governed by a mysterious “golden rule” which mandates that if just one person sins, a divine cataclysm will befall the populace. The game’s hook centers on your custom-made protagonist being transported thousands of years into the past to a secret underground Roman city. Now the game is a month away from release, and a new trailer provides an overview of its murder mystery premise while showing off how far it's come overall.

The game began life as an award-winning Skyrim mod created by modder Nick Pearce that blew up into its own, standalone title.

The Forgotten City is an intriguing project that’s garnered more and more excitement during its four years of development.
